## Graphics Adapter Device Driver Reference

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### RECTL

Rectangle structure.

    typedef struct _RECTL {

      LONG     xLeft;    /*  X-coordinate of left-hand edge of rectangle. */

      LONG     yBottom;  /*  Y-coordinate of bottom edge of rectangle. */

      LONG     xRight;   /*  X-coordinate of right-hand edge of rectangle. */

      LONG     yTop;     /*  Y-coordinate of top edge of rectangle. */

    } RECTL;

    typedef   RECTL   * PRECTL ;