The IScrollBar class creates and manages scroll bar control windows.
The size limitation for a scroll bar is 32768.
Constructors & DestructorYou can construct and destruct objects of this class.
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public:
virtual ~IScrollBar()
| Windows | OS/2 | AIX |
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public:
IScrollBar(const IWindowHandle& handle)
Use this function to construct objects of this class using the handle of an existing scroll bar control.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
public:
IScrollBar( unsigned long id, IWindow* parent, IWindow* owner, const IRange& scrollableItems, unsigned long visibleItemCount, unsigned long scrollBoxPosition = 1, const IRectangle& initial = IRectangle ( ), const Style& style = defaultStyle ( ) )
Use this function to construct objects of this class using the parent window, owner window, number of scrollable items, number of items displayed, initial position of the scroll box, optional size and location, and optional style parameters.
| IInvalidParameter | The parent window pointer specified was invalid. You must specify a valid IWindow pointer as the parent. |
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
The minimum range you can set is 0 and the maximum is 32767.
public:
IScrollBar(unsigned long id, IWindow* parent)
Use this function to construct objects of this class using the parent window.
| Windows | OS/2 | AIX |
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public:
IScrollBar( unsigned long id, IWindow* parent, IWindow* owner, const IRectangle& initial = IRectangle ( ), const Style& style = defaultStyle ( ) )
Use this function to construct objects of this class using the parent window, owner window, optional size and location, and optional style parameters.
The characteristics of the scroll box from this constructor default to the following:
| IInvalidParameter | The parent window pointer specified was invalid. You must specify a valid IWindow pointer as the parent. |
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
ColorsUse these members to query, set, and reset the colors of the scroll bar.
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virtual IColor foregroundColor() const
Returns the color of the shaft area.
| Windows | OS/2 | AIX |
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This member is overridden in this derived class for specific operating system behavior.
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virtual IColor hiliteForegroundColor() const
Returns the color of the scroll box area.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
This member is overridden in this derived class for specific operating system behavior.
Returns the default color of the scroll box area.
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public:
virtual IScrollBar& resetForegroundColor()
Resets the color of the shaft area.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
This member is overridden in this derived class for specific operating system behavior.
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public:
virtual IScrollBar& resetHiliteForegroundColor()
Resets the color of the scroll box color area.
| Windows | OS/2 | AIX |
| No | Yes | Yes |
This member is overridden in this derived class for specific operating system behavior.
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public:
virtual IScrollBar& setForegroundColor(const IColor& color)
Sets the color of the shaft area.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
This member is overridden in this derived class for specific operating system behavior.
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public:
virtual IScrollBar& setHiliteForegroundColor( const IColor& color )
Sets the color of the scroll box area.
| Windows | OS/2 | AIX |
| No | Yes | Yes |
This member is overridden in this derived class for specific operating system behavior.
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protected:
virtual IScrollBar& setColor( unsigned long colorArea, const IColor& color )
Sets the colorArea to the indicated color.
| Windows | OS/2 | AIX |
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Event-Handling ImplementationEvent-handling implementation members perform processing needed to allow handlers to properly receive GUI events and to route these events.
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protected:
virtual bool passEventToOwner(IEvent& event)
Determines whether this event can be passed on to the owner of this control.
| Windows | OS/2 | AIX |
| Yes | No | Yes |
Layout SupportLayout support members supply information used by the canvas classes to provide dialog-like behavior.
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protected:
virtual ISize calcMinimumSize() const
Returns the recommended minimum size of this scroll bar control.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
Manipulation OperationsUse these members to change and query how the scroll bar operates.
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virtual IScrollBar& moveScrollBoxTo( unsigned long firstItem = 1 )
Moves the scroll box to the specified position.
| Windows | OS/2 | AIX |
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virtual IRange scrollableRange() const
Returns the range that the scroll bar represents.
| Windows | OS/2 | AIX |
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virtual unsigned long scrollBoxPosition() const
Returns the current position of the scroll box.
| Windows | OS/2 | AIX |
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virtual IRange scrollBoxRange() const
Returns the range in which the scroll box can be positioned.
See class IRange for more information.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
In this environment, the scroll box (thumb) size is variable. The range returned by this function is adjusted to account for the scroll box size. This is done by subtracting the visible count (scroll box size) from the scrollable range.
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public:
virtual IScrollBar& setScrollableRange( const IRange& minMax )
Sets the range of all items the scroll bar can scroll to.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
The minimum range you can set is 0 and the maximum is 32767.
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public:
virtual IScrollBar& setScrollBar( const IRange& scrollableRange, unsigned long visibleCount )
Sets the range of all items and the number of items that are displayed. This is functionally equivalent to calling both setScrollableRange and setVisibleCount.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
The minimum range you can set is 0 and the maximum is 32767.
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public:
virtual IScrollBar& setVisibleCount( unsigned long scrollableRangeUnits )
Defines the amount of the scrollable range that is displayed. Use this to determine the length of the scroll box and the default value of the page-scrolling increment.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
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public:
virtual unsigned long visibleCount() const
Returns the amount of the scrollable range that is displayed. Use this to determine the length of the scroll box and the default value of the page-scrolling increment.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
Notification MembersUse these members to identify and enable notifications sent to observer objects.
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virtual IScrollBar& enableNotification(bool enable = true)
Enables the scroll bar control to send notifications to any observer objects.
| Windows | OS/2 | AIX |
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public:
static INotificationId const scrollBoxChangeId
Notification identifier provided to observers when the scroll box of an IScrollBar window is moved to a new location. IScrollBar provides the new scroll box position in the INotificationEvent::eventData field of the INotificationEvent.
| Windows | OS/2 | AIX |
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public:
static INotificationId const scrollBoxTrackId
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OrientationUse these members to query the orientation of the scroll bar.
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public:
bool isHorizontal() const
If the scroll bar is horizontal, true is returned. Otherwise, false is returned.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
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public:
bool isVertical() const
If the scroll bar is vertical, true is returned. Otherwise, false is returned.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
Scroll Event ImplementationScroll event implementation members perform processing needed to support IScrollEvent objects. IScrollEvent needs the previous position of the scroll bar to calculate how far the scroll bar has moved. In the AIX environment, this information is saved in and retrieved from the IScrollBar object.
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public:
virtual unsigned long prevScrollBoxPosition() const
Returns the previous position of the scroll box.
| Windows | OS/2 | AIX |
| No | No | Yes |
This function is intended for use by Open Class Library. The application developer should never have to call this function.
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public:
virtual IScrollBar& setPrevScrollBoxPosition( unsigned long value )
Sets the value of the previous scroll box position.
| Windows | OS/2 | AIX |
| No | No | Yes |
This function is intended for use by Open Class Library. The application developer should never have to call this function.
Scrolling IncrementUse these members to query and set the scrolling increments for the scroll bar. These values determine the scroll amounts stored in IScrollEvent objects.
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virtual unsigned long minScrollIncrement() const
Returns the amount of the scrollable range that is scrolled by selecting the scroll buttons.
| Windows | OS/2 | AIX |
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virtual unsigned long pageScrollIncrement() const
Returns the amount of the scrollable range that is scrolled by selecting the scroll shaft.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
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virtual IScrollBar& setMinScrollIncrement( unsigned long scrollableRangeUnits = 1 )
Sets the amount of the scrollable range that is scrolled by selecting the scroll buttons.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
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public:
virtual IScrollBar& setPageScrollIncrement( unsigned long scrollableRangeUnits = 0 )
Sets the amount that a page scrolls when a user selects the scroll shaft.
For example, if a window contains 20 lines of text, the visible count is 20. If the minimum scroll increment is one line, the default page scroll increment is 19 (20-1).
If the visible count and the minimum scroll increment are the same, this function uses the minimum scroll increment. Otherwise, the page does not scroll.
For example, if the visible count is 20 and the minimum scrolling increment is 20, the preceding formula sets the default page-scrolling increment to 0, which prevents the page from scrolling. The Open Class Library avoids this possibility by setting the default page-scrolling increment to the minimum scroll increment in these situations.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
StylesThese style members provide a set of valid styles for this class. Use these members to query and set the scroll bar styles. You can use these styles with the styles in IWindow Styles.
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public:
virtual unsigned long convertToGUIStyle( const IBitFlag& style, bool extendedOnly = false ) const
Converts a style object into a value appropriate for the presentation system. The default action is to return the base GUI styles for the platform. Extended styles, those defined by the application and the Open Class Library, are returned if you set extendedOnly to true.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
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static Style defaultStyle()
Returns the default style. The default style is classDefaultStyle unless you have changed the style using setDefaultStyle.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
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public:
static void setDefaultStyle(const Style& style)
Sets the default style for all subsequent scroll bars.
This member function is not thread safe. In a multithreaded application, it should only be called when a conflict is not possible. A conflict can arise if you set the default style on one thread at the same time that it is being queried on another. In this situation, the query would take place while the style is in an unknown state.
When you create a window class and do not specifically specify window styles in the constructor, the Open Class Library queries the default style. Therefore, the only safe place to call this member function is when no other application threads that create windows are active.
Another way to avoid a conflict in a multithreaded application is to specifically specify window styles on window construction, rather than calling this member function.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
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public:
static const Style classDefaultStyle
Provides the original default style for this class, which is the following: IScrollBar::vertical | IWindow::visible.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
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static const Style horizontal
Causes a horizontal scroll bar to be created. This style is ignored if it is used with vertical.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
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public:
static const Style vertical
Causes a vertical scroll bar to be created. This style is used if both it and horizontal are specified.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
System ValuesThese static members return various system sizes. For these members, "length" refers to the size in the direction of a scroll bar's orientation (that is, in the X-direction for a horizontal scroll bar and in the Y-direction for a vertical scroll bar). "Width" refers to the size in the direction perpendicular to the scroll bar's orientation (that is, in the Y-direction for a horizontal scroll bar and in the X-direction for a vertical scroll bar).
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static unsigned long systemScrollBarWidth( bool verticalScrollBar = true )
Returns the system width of a vertical or horizontal scroll bar.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
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public:
static unsigned long systemScrollBoxLength( bool verticalScrollBar = true )
Returns the system length of a scroll box for a vertical or horizontal scroll bar.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
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public:
static unsigned long systemScrollButtonLength( bool verticalScrollBar = true )
Returns the system length of a scroll button for a vertical or horizontal scroll bar.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
Window PaintingUse this member to determine the visiblility of a scroll bar window.
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public:
bool isVisible() const
If the scroll bar is to be displayed, whether currently obscured or unobscured, true is returned. Otherwise, false is returned.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
virtual ~IControl()
virtual ~INotifier()
virtual INotifier& disableNotification() = 0
virtual INotifier& enableNotification( bool enable = true ) = 0
INotifier()
virtual bool isEnabledForNotification() const = 0
virtual INotifier& notifyObservers( const INotificationEvent& event ) = 0
virtual INotifier& notifyObserversAsync( const INotificationEvent& event )
const IThreadId& threadId() const
virtual ~IWindow()
IAccelTblHandle acceleratorHandle() const
IAcceleratorTable acceleratorTable() const
virtual IColor activeColor() const
IWindow& addOrReplaceAttribute( const IAttributeName& name, const IAttribute& attribute )
IWindow& adoptWindowData( const DataHandle& typeToken, IWindowData* windowData )
virtual IString asDebugInfo() const
virtual IString asString() const
IAttributeName attributeNameAt( const AttributeCursor& cursor ) const
const IAttribute* attributeWithName( const IAttributeName& name, ESearchType search = kWindowOnly ) const
virtual IColor backgroundColor() const
virtual IWindow& capturePointer(bool capture = true)
ISize characterSize() const
IWindowHandle childAt(const ChildCursor& cursor) const
IWindow* childWindowAt(const ChildCursor& cursor) const
virtual IArgList convertToArgList( const IBitFlag& style ) const
static DataHandle dataHandleWithKey( const char* dataKeyName )
virtual IWindowHandle defaultEmphasisButton() const
static SiblingOrder defaultOrdering()
virtual IWindowHandle defaultPushButton() const
static IWindow* desktopWindow()
virtual IWindow& disable()
virtual IColor disabledBackgroundColor() const
virtual IColor disabledForegroundColor() const
virtual IWindow& disableGroup()
IWindow& disableMinimumSizeCaching()
virtual IWindow& disableNotification()
virtual IWindow& disableTabStop()
virtual IWindow& disableUpdate()
bool dispatchRemainingHandlers( IEvent& event, bool callDefProc = true )
virtual IWindow& enable(bool enableWindow = true)
virtual IWindow& enableGroup(bool enable = true)
IWindow& enableMinimumSizeCaching( bool enableCaching = true )
virtual IWindow& enableNotification(bool enable = true)
virtual IWindow& enableTabStop(bool enable = true)
virtual IWindow& enableUpdate(bool enableWindow = true)
static IWindow::ExceptionFn* exceptionFunction()
virtual IFont font() const
virtual IWindowHandle handle() const
virtual bool handleException( IException& dispatcherException, IEvent& exceptionEvent )
virtual IWindowHandle handleForChildCreation() const
static IWindowHandle handleWithParent( unsigned long identifier, const IWindowHandle& parent )
static IWindowHandle handleWithPointerCaptured()
virtual bool hasFocus() const
virtual bool hasPointerCaptured() const
unsigned long helpId() const
virtual IWindow& hide()
virtual IWindow& hideSourceEmphasis()
virtual IColor hiliteBackgroundColor() const
virtual unsigned long id() const
virtual IColor inactiveColor() const
virtual IRectangle invalidatedRect() const
virtual IRegionHandle invalidatedRegion() const
bool isAutoDeleteObject() const
bool isAutoDestroyWindow() const
bool isEnabled() const
virtual bool isEnabledForNotification() const
virtual bool isFrameWindow() const
virtual bool isGroup() const
bool isHandling(const EventMask& events) const
virtual bool isLayoutDistorted( unsigned long layoutAttribute ) const
bool isMinimumSizeCachingEnabled() const
bool isShowing() const
virtual bool isTabStop() const
bool isUpdateEnabled() const
virtual bool isValid() const
static bool isWindowValid(const IWindow* window)
IDMItemProvider* itemProvider() const
IWindow(unsigned long identifier, IWindow* parent)
IWindow(const IWindowHandle& handle)
virtual IRectangle layoutAdjustment() const
static IPoint mapPoint( const IPoint& point, const IWindowHandle& from, const IWindowHandle& to )
virtual IWindowHandle matchForMnemonic( unsigned short character ) const
IMessageQueueHandle messageQueue() const
ISize minimumSize(bool windowCalculatedSize = false) const
virtual IPointerHandle mousePointer() const
static void movePointerTo(const IPoint& position)
virtual IWindow& moveSizeTo( const IRectangle& newSizeAndPosition )
virtual IWindow& moveTo(const IPoint& newPosition)
virtual IRectangle nativeRect() const
virtual INotifierAddress notifierAddress() const
virtual IWindow& notifyObservers( const INotificationEvent& event )
virtual IWindow& notifyObserversAsync( const INotificationEvent& event )
static IWindow* objectWindow()
virtual IWindow* owner() const
IWindow* parent() const
virtual ISize parentSize() const
static ISize parentSize(const IWindowHandle& windowHandle)
static IPoint pointerPosition()
virtual IPoint position() const
virtual IWindow& positionBehindSibling( const IWindowHandle& siblingWindow )
virtual IWindow& positionBehindSiblings()
virtual IWindow& positionOnSiblings()
virtual const IWindow& postEvent(const IEvent& event) const
virtual const IWindow& postEvent( EventType eventType, const IEventParameter1& parm1 = 0, const IEventParameter2& parm2 = 0 ) const
virtual const IWindow&
postEvent( unsigned long eventId,
const IEventParameter1& parm1 = 0,
const IEventParameter2& parm2 = 0 ) const
virtual IPresSpaceHandle presSpace() const
virtual IRectangle rect() const
virtual IWindow& refresh(RefreshType type = paintAll)
virtual IWindow& refresh( const IRectangle& invalidRectangle, bool immediate = false )
virtual IWindow& releasePointer()
virtual void releasePresSpace( const IPresSpaceHandle& presentationSpaceHandle ) const
IWindow& removeAllAttributes()
IWindow& removeAttribute(const IAttributeName& name)
virtual IWindow& resetActiveColor()
virtual IWindow& resetBackgroundColor()
virtual IWindow& resetDisabledBackgroundColor()
virtual IWindow& resetDisabledForegroundColor()
virtual IWindow& resetFont()
virtual IWindow& resetForegroundColor()
virtual IWindow& resetHiliteBackgroundColor()
virtual IWindow& resetHiliteForegroundColor()
virtual IWindow& resetInactiveColor()
IWindow& resetMinimumSize()
virtual IWindow& resetShadowColor()
virtual IEventResult sendEvent(const IEvent& event) const
virtual IEventResult sendEvent( unsigned long eventId, const IEventParameter1& parm1 = 0, const IEventParameter2& parm2 = 0 ) const
virtual IEventResult sendEvent( EventType eventType, const IEventParameter1& parm1 = 0, const IEventParameter2& parm2 = 0 ) const
IWindow& setAcceleratorHandle( const IAccelTblHandle& handle )
IWindow& setAcceleratorTable( const IAcceleratorTable* acceleratorTable )
virtual IWindow& setActiveColor(const IColor& color)
IWindow& setAutoDeleteObject(bool autoDelete = true)
IWindow& setAutoDestroyWindow(bool autoDestroy = false)
virtual IWindow& setBackgroundColor(const IColor& color)
static void setDefaultOrdering(SiblingOrder order)
virtual IWindow& setDisabledBackgroundColor( const IColor& color )
virtual IWindow& setDisabledForegroundColor( const IColor& color )
static IWindow::ExceptionFn* setExceptionFunction( IWindow::ExceptionFn* exceptionFunction )
virtual IWindow& setFocus()
virtual IWindow& setFont(const IFont& font)
virtual IWindow& setForegroundColor(const IColor& color)
IWindow& setHelpId(unsigned long helpTopicId)
virtual IWindow& setHiliteBackgroundColor( const IColor& color )
virtual IWindow& setHiliteForegroundColor( const IColor& color )
virtual IWindow& setId(unsigned long newIdentifier)
virtual IWindow& setInactiveColor(const IColor& color)
IWindow& setItemProvider(IDMItemProvider* dragProvider)
virtual IWindow&
setLayoutDistorted( unsigned long layoutAttributesOn,
unsigned long layoutAttributesOff )
IWindow& setMinimumSize(const ISize& size)
virtual IWindow& setMousePointer( const IPointerHandle& mousePointer )
virtual IWindow& setOwner(const IWindow* newOwner)
virtual IWindow& setParent(const IWindow* newParent)
virtual IWindow& setShadowColor(const IColor& color)
virtual IColor shadowColor() const
virtual IWindow& show(bool showWindow = true)
virtual IWindow& showSourceEmphasis(bool show = true)
virtual ISize size() const
virtual IWindow& sizeTo(const ISize& newSize)
IWindow& startHandling(const EventMask& events)
IWindow& stopHandling(const EventMask& events)
virtual IWindow& validateRect( const IRectangle& validatedRectangle )
virtual IWindow& validateRegion( const IRegionHandle& validatedRegion )
virtual IRectangle visibleRectangle() const
IWindowData* windowData(const DataHandle& typeToken) const
static IWindow* windowWithHandle( const IWindowHandle& windowHandle, bool allThreads = true )
static IWindow*
windowWithOwner( unsigned long identifier,
const IWindow* owner,
bool allThreads = true )
static IWindow*
windowWithParent( unsigned long identifier,
const IWindow* parent,
bool allThreads = true )
static INotificationId const activeColorId
static const EventMask allMouseMoves
static INotificationId const attributeAddReplaceId
static INotificationId const attributeRemoveId
static INotificationId const backgroundColorId
static INotificationId const borderColorId
static const Style clipChildren
static const Style clipSiblings
static const Style clipToParent
static INotificationId const commandId
static const Style disabled
static INotificationId const disabledBackgroundColorId
static INotificationId const disabledForegroundColorId
static INotificationId const enableId
static INotificationId const focusId
static INotificationId const fontId
static INotificationId const foregroundColorId
static const Style group
static INotificationId const hiliteBackgroundColorId
static INotificationId const hiliteForegroundColorId
static INotificationId const inactiveColorId
static const Style leftToRight
static const EventMask mouseEntersLeaves
static const Style noStyle
static INotificationId const positionId
static const Style rightToLeft
static const Style saveBits
static INotificationId const shadowColorId
static INotificationId const sizeId
static const EventMask someMouseMoves
static const Style synchPaint
static INotificationId const systemCommandId
static const Style tabStop
static const Style visible
static INotificationId const visibleId
static INotificationId const allChangesId
static INotificationId const deleteId
IWindow& addHandler(IHandler* newHandler)
virtual IWindow& addObserver( IObserver& observer, const IInterest& interest )
static void
addToWindowSet( IWindow* window,
const IWindowHandle& windowHandle )
IWindow& bindMessageQueue(bool bindToMessageQueue = true)
IColor color(unsigned long colorArea) const
IColor color( unsigned long colorArea, const IColor& defaultColor ) const
virtual IWindowHandle create( unsigned long id, const char* text, const IBitFlag& style, IXmCreateFunction createFunction, const IWindow* parent, const IWindow* owner, const IRectangle& initRect, IWindow::SiblingOrder ordering = defaultOrdering ( ) )
virtual IWindowHandle create( unsigned long id, const char* text, unsigned long style, IXmCreateFunction createFunction, const IWindowHandle& parent, const IWindowHandle& owner, const IRectangle& initRect, const void* callerArgList, unsigned int callerNumberArguments, IWindow::SiblingOrder ordering = defaultOrdering ( ), unsigned long extendedStyle = 0 )
virtual IWindowHandle create( unsigned long id, const char* text, const IBitFlag& style, const char* windowClass, const IWindow* parent, const IWindow* owner, const IRectangle& initRect, const void* ctlData, const void* presParams, IWindow::SiblingOrder ordering = defaultOrdering ( ) )
virtual IWindowHandle create( unsigned long id, const char* text, unsigned long style, const char* windowClass, const IWindowHandle& parent, const IWindowHandle& owner, const IRectangle& initRect, const void* ctlData, const void* presParams, IWindow::SiblingOrder ordering = defaultOrdering ( ), unsigned long extendedStyle = 0 )
IWindow& defaultProcedure(IEvent& event)
bool deleteIsInProcess() const
bool dispatch(IEvent& event)
virtual unsigned long extendedStyle() const
bool isBoundToMessageQueue() const
virtual bool isDragStarting(IEvent& event)
bool isPrimaryWindow() const
bool isUserWindowWordReserved() const
IWindow()
IWindowNotifyHandler* notificationHandler() const
virtual IWindow& notifyObservers( const INotificationId& notification )
IObserverList& observerList( const IInterest* interest = 0 ) const
virtual IWindow& prepareForUse( const IWindowHandle& windowHandle )
virtual IWindow& removeAllObservers()
static void removeFromWindowSet(IWindow* window)
IWindow& removeHandler(IHandler* oldHandler)
virtual IWindow& removeObserver( IObserver& observer, const IInterest& interest )
virtual IWindow& removeObserver(IObserver& observer)
IWindow& reserveUserWindowWord(bool reserve = true)
virtual IWindow& resetColor(unsigned long colorArea)
ISize savedMinimumSize() const
IWindow& saveMinimumSize(const ISize& size)
virtual IWindow& setBidiSettings( const IBidiSettings& bidiSettings, bool childInherit, bool refresh )
virtual IWindow&
setColor( unsigned long colorArea,
const IColor& color )
virtual IWindow& setDefaultEmphasisButton( const IWindowHandle& defaultEmphasisButton, bool enable )
virtual IWindow& setDefaultPushButton( const IWindowHandle& defaultPushButton )
virtual IWindow& setExtendedStyle( unsigned long extendedStyle )
IWindow& setNotificationHandler( IWindowNotifyHandler* notifyHandler )
virtual IWindow& setStyle(unsigned long style)
IWindow& setWindowData(long index, unsigned long dataValue)
IWindow&
setWindowData( long index,
unsigned short dataValue )
IWindow& startHandlingEventsFor( const IWindowHandle& windowHandle )
IWindow&
startHandlingEventsFor( unsigned long identifier,
IWindow* parent )
virtual unsigned long style() const
IWindow& unbindMessageQueue()
unsigned long windowULong(long index) const
unsigned short windowUShort(long index) const
virtual INotifier& addObserver( IObserver& observer, const IInterest& interest )
virtual INotifier& notifyObservers( const INotificationId& id ) = 0
virtual IObserverList& observerList( const IInterest* anInterest = 0 ) const = 0
virtual INotifier& removeAllObservers() = 0
virtual INotifier& removeObserver(IObserver& observer) = 0
virtual INotifier& removeObserver( IObserver& observer, const IInterest& interest )
IControl()