The ISystemBitmapHandle class accesses system bitmap resources. A system bitmap is a special type of bitmap that is not loaded from a resource file.
This class is currently not supported on AIX.
Constructors & DestructorYou can construct and destruct objects of this class.
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public:
~ISystemBitmapHandle()
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
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public:
ISystemBitmapHandle(Identifier bitmapId)
Constructs objects of this class from an identifier for the specific system bitmap resource you want to associate with this handle. The enumeration Identifier provides the valid set of these resource identifiers.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
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enum Identifier { systemMenu=0,
systemMenuPressed=1,
scrollBarUpArrow=2,
scrollBarUpArrowPressed=3,
scrollBarUpArrowDisabled=4,
scrollBarDownArrow=5,
scrollBarDownArrowPressed=6,
scrollBarDownArrowDisabled=7,
scrollBarRightArrow=8,
scrollBarRightArrowPressed=9,
scrollBarRightArrowDisabled=10,
scrollBarLeftArrow=11,
scrollBarLeftArrowPressed=12,
scrollBarLeftArrowDisabled=13,
menuCheckMark=14,
menuAttached=15,
checkBoxCheck=16,
comboBoxDownArrow=17,
pushButtonCorners=18,
minimizeButton=19,
minimizeButtonPressed=20,
maximizeButton=21,
maximizeButtonPressed=22,
restoreButton=23,
restoreButtonPressed=24,
childSystemMenu=25,
childSystemMenuPressed=26,
drive=27,
file=28,
folder=29,
collapsedTree=30,
expandedTree=31,
program=32,
sizeBox=33,
smallSystemMenu=34 }Use these enumerators to specify system bitmap resources:
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
Value fhandle