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Bitmap, Font, Icon and Pointer Resources

The Bitmap, Font, Icon and Pointer Resources dialog allows you to edit an existing resource or enter a new bitmap, font, icon or pointer resource.

You can edit an item by selecting it in the Filename list box provided. When you have selected a file, the Filename entry field will be completed with the filename for the resource selected. You can change this filename or the ID symbol and value within the fields provided. The type group box will also set the appropriate radio button for the type of resource selected and you can select your target OS as OS/2 or Windows.

If the desired resource is not listed in the Filename list box, you can use the Drives/Directories list box and the Files list box to locate the resource on your hard disk, or you can enter a new resource filename.

You can also define the memory options for the resource.

The Edit button displays either the Image Editor or the Font Editor when pushed. If you are working on a bitmap, icon or pointer, the Image Editor will appear. If you are editing a font, the Font Editor will be displayed.

Distribution Button (contains only the Resources tab)

There are Cancel, Change, Save, Delete and Add buttons along the bottom of the dialog box.