The IPageEvent class represents a notification for
a page-related notebook event.
A notebook page handler creates an object of this class when
a notebook page is resized.
This class is also the
base class
for other page-related events.
Note:
Constructors & DestructorAlthough you can construct objects of this class, typically IPageHandler::dispatchHandlerEvent constructs objects of this class from an object of the class IEvent or IControlEvent. You can also destruct objects of this class.
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public:
virtual ~IPageEvent()
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
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public:
IPageEvent(const IPageEvent& pageEvent)
Use this version of the constructor, the copy constructor, to create a page event object from another page event object.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
public:
IPageEvent(const IControlEvent& controlEvent)
Use this version of the constructor to create a page event object from a control event object.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
public:
IPageEvent(const IEvent& event)
Use this version of the constructor to create a page event object from an event object.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
Page InformationUse these members to obtain information about the page that is the subject of the notification event and the notebook.
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public:
virtual INotebook* notebook() const
Returns a pointer to the notebook object that the page belongs to. This page is the target of the notification event.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
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public:
virtual IPageHandle pageHandle() const
Returns the notebook page handle that is the subject of the notification event.
| Windows | OS/2 | AIX |
| Yes | Yes | Yes |
virtual ~IControlEvent()
virtual unsigned long controlId() const
IControlEvent(const IEvent& event)
IControlEvent(const IControlEvent& event)
virtual ~IEvent()
IWindowHandle controlHandle() const
virtual IWindow* controlWindow() const
IEvent& decrementOwnerLevels()
virtual IWindow* dispatchingWindow() const
unsigned long eventId() const
IWindowHandle handle() const
IEvent(const IEvent& event)
IEvent( const IWindowHandle& handle, unsigned long eventId, const IEventParameter1& parameter1, const IEventParameter2& parameter2 )
IEvent( IWindow* window, unsigned long eventId, const IEventParameter1& parameter1, const IEventParameter2& parameter2 )
IEvent& operator =(const IEvent& event)
IEventParameter1 parameter1() const
IEventParameter2 parameter2() const
bool passToOwner() const
IEventResult result() const
IEvent& setControlHandle(const IWindowHandle& handle)
IEvent& setDispatchingHandle(const IWindowHandle& handle)
IEvent& setDispatchingWindow(IWindow* window)
IEvent& setHandle(const IWindowHandle& handle)
IEvent& setNumberOfLevels(int levels = - 1)
IEvent& setPassToOwner(bool passOn = true)
IEvent& setResult(bool eventResult)
IEvent& setResult(const IEventResult& eventResult)
virtual IWindow* window() const